'm sure some of you read of Final Boss for the first time, because it's been quite a while that those guys did their Kickstarter campaign. A couple of months before they launched the campaign, I got in contact with Rafael, one of the two creators of the game.
I created 5 illustrations for the game and actually met Rafael and Luis, the co-creator and head artist, during SPIEL, a board- and card game convention in Essen, Germany.
We played a round of their game prototype, which still had a lot of placeholder artwork and lacked the final polish of the game rules and just had a ton of fun together.
So you can understand why receiving the finished game with my art on it means a lot to me.
There are few greater feelings to me than seeing my art made real in the world.
I love my job.